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Gamification works, but don’t take our word for it...
Studies show that by 2014, more than 70% of Global 2000 organizations will have at least one Gamified application. Not only does developing a platform of game mechanics allow users to have more fun, but it complements organizational efforts to build more meaningful experiences and engagement between team members and brands. We even participated in a study of our own, called "Gamification in the Workplace", conducted by the University of Pennsylvania Wharton School of Business. The results are in, and they're real. Gamification is already much more than a buzzword, it has become a movement, with almost limitless growth potential. Be be at the forefront of the movement towards the happy workplace, just Contact Us!